Not sure if that by having many parked vehicles will make a difference in performance for lower spec PC's but at least it makes the city looked inhabited. That will leave your roads heavily congested with parked cars, looks good tho with lots and lots of parking zones created.
I was amazed at the difference in how a Vanilla based city ran over my usual heavy modded type.īut once you have tasted cake who wants vanilla, give me eye candy every timeįor realistic parking you are just looking at the TMPE mod and then enable the Parking AI. The building is 640 feet (195 m) tall with 50 floors. It is the southernmost of all Manhattan skyscrapers. There is a poster over in the Steam forums, Mark, and I downloaded some of his Vanilla Cities and wow were they so responsive in how they played, around 650k in pop. 1 New York Plaza is an office building in New York Citys Financial District, built in 1969 at the intersection of South and Whitehall Streets. Still at Cities around 750k it was playable but not what I liked in terms of responsiveness. It was that day and night cycle, timed at 1x or 3x speed, that became my biggest issue. I note some mods and the type of testing is not all inclusive.īut I knew that I had a PC spec which could accommodate Cities of around 500k before I noticed the day and night cycle taking too long. Deleting all mods and assets and will re download the below list, seem to get better performance, I think they're all essential mods really, will have to re download assets as well. So I've decided to scrap my city and all my saves and start again due to degrading performance, literally was running at 9fps.